#pragma once
#ifndef myResManager_h__
#define myResManager_h__

#include "../inc/sky.h"
#include "./myMessage.h"

namespace Sky
{
	class PictLoader;
	class Painter;
}
namespace Framework
{
	using namespace Sky;
class myResManager : private TreeNode
{
public:
	myResManager():TreeNode(){}
	virtual PictLoader*   getPictLoader(){return vNull;};
	virtual Painter*	  getPainter() {return vNull;};
};
}
#endif // myIResManager_h__
